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Getting started with AlternativaPhysics
FlashDevelop 4
  • Download the FlashDevelop 4 from the official site and install it
  • Launch FlashDevelop 4. You can see the start window of the program
  • Create a new AS3 Project
  • Download the AlternativaPhysics library from AlternativaPlatform official site and put it to lib folder of your project
  • Right click on lib/AlternativaPhysics.swc and set "Add To Library" (in project explorer of FlashDevelop)
Adobe Flash Builder 4.5
  • Download the Adobe Flash Builder 4.5 from the official site and install it
  • Download the AlternativaPhysics library from AlternativaPlatform official site and put the AlternativaPhysics.swc to convient folder for you
  • Launch Adobe Flash Builder 4.5. You can see the start window of the program
  • Create a new ActionScript Project:
    • File → New ActionScript Project
    • Specify the name and the path to new project → Next
    • Library Path → Add SWC → Specify the path to AlternativaPhysics.swc → Finish
IntelliJ IDEA 10.5
  • Download the IntelliJ IDEA 10.5 from the official site and install it
  • Download the AlternativaPhysics library from AlternativaPlatform official site and put the AlternativaPhysics.swc to convient folder for you
  • Launch IntelliJ IDEA 10.5. You can see the start window of the program
  • Create a new project
    • File → New Project
    • Create project from scratch → Specify the name and the path to new project. Create an ActionScript module → Next → Next
    • Switch off next points: Create sample Flex application, Create HTML wrapper → Finish
  • File → Project Structure → Libraries → ActionScript / Flex → OK → Add SWC Files → Specify the path to AlternativaPhysics.swc → OK

Since the AlternativaPhysics library is designed fot flash don't forget to install Adobe Flash Player

Getting started with AlternativaGUI
FlashDevelop 4
  • Download the FlashDevelop 4 from the official site and install it
  • Launch FlashDevelop 4. You can see the start window of the program
  • Create a new AS3 Project
  • Download the AlternativaGUI library from AlternativaPlatform official site and put it to lib folder of your project
  • Right click on lib/AlternativaGUI.swc and set "Add To Library" (in project explorer of FlashDevelop)
Adobe Flash Builder 4.5
  • Download the Adobe Flash Builder 4.5 from the official site and install it
  • Download the AlternativaGUI library from AlternativaPlatform official site and put the AlternativaGUI.swc to convient folder for you
  • Launch Adobe Flash Builder 4.5. You can see the start window of the program
  • Create a new ActionScript Project:
    • File → New ActionScript Project
    • Specify the name and the path to new project → Next
    • Library Path → Add SWC → Specify the path to AlternativaGUI.swc → Finish
IntelliJ IDEA 10.5
  • Download the IntelliJ IDEA 10.5 from the official site and install it
  • Download the AlternativaGUI library from AlternativaPlatform official site and put the AlternativaGUI.swc to convient folder for you
  • Launch IntelliJ IDEA 10.5. You can see the start window of the program
  • Create a new project
    • File → New Project
    • Create project from scratch → Specify the name and the path to new project. Create an ActionScript module → Next → Next
    • Switch off next points: Create sample Flex application, Create HTML wrapper → Finish
  • File → Project Structure → Libraries → ActionScript / Flex → OK → Add SWC Files → Specify the path to AlternativaGUI.swc → OK

Since the AlternativaGUI library is designed fot flash don't forget to install Adobe Flash Player

Alternativa3D 8 installation
Adobe Flash Builder connection
  • Download and install the Adobe Flash Player 11.
  • Download the latest version of the Adobe Flex SDK (currently 4.6) and unzip to any place.
  • Unpack the ZIP archive Alternativa3D 8 at any convenient location (for example, in a subfolder of the project). Specify the path to Project→Properties→ActionScript Build Path →Library Path→Add SWC.
  • Connect SDK, go to Window→Preferences→Flash Builder→Installed Flex SDKs→Add. Specify the name. Then press the OK button and put a tick next to your SDK.
  • Set additional parameters of the project Project→Properties→ActionScript Compiler→Additional compiler arguments: "-swf-version=13". Also include the option Generate HTML wrapper file.
  • In Project Explorer, open the project html-templates\<project name>.html (right click →Open With→Text Editor), specify params.wmode = "direct";.
  • More detailed information can be found on our wiki.

FlashDevelop connection
  • Download and install the Adobe Flash Player 11.
  • Download the latest version of the Adobe Flex SDK (currently 4.6) and unzip to any convenient place.
  • Unpack the ZIP archive Alternativa3D 8. Copy the file Alternativa3D.swc into the lib folder of created project.
  • Open the project in FlashDevelop. Connect Alternativa3D.swc to the project by right-clicking on the item Add to Library.
  • Specify the path to the downloaded SDK: Tools→Program Settings→AS3 Context→Flex SDK Location.
  • Specify the Project→Properties→Compiler Options→Additional Compiler Options: "-swf-version=13 -target-player=11.1 -static-link-runtime-shared-libraries=true".
  • Open index.html to add wmode: "direct" to the parameters of SWFObject.
  • More detailed information can be found on our wiki.
Alternativa3D 7 installation
Adobe Flash Builder connection
  • Unpack SWC at any place (e.g. project subfolder).
  • Go to Project -> Properties menu.
  • Go to ActionScript Build Path.
  • Choose Library Path tab.
  • Select Add SWC and choose library file.
Adobe Flash CS4/CS5 connection
  • Unpack SWC to C:\Documents and Settings\{username}\Local Settings\Application Data\Adobe\Flash CS\en\Configuration\Components\.
  • In Adobe Flash open Window -> Components window. Make sure that Alternativa3D is visible in Standart Components node.
  • Drag it (drag means drag, don't use double click) on the Library window (Window -> Library).
FlashDevelop connection
  • Make sure the IDE has proper ActionScript3 settings.
  • Unpack SWC at any place (e.g. project subfolder).
  • Go to Project -> Properties.
  • In Compiler Options set path to library in one of following sections:
    • External Libraries
    • SWC Include Libraries
    • SWC Libraries
 
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